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03/09/2003 - #200: landmark (203KB)  
A spiffy new track from first-timer Neil Lowe, Landmark Raceway is a thoroughly-enjoyable high-speed blast, well worth your investigation if you're not one of those "no fantasy tracks" people.

Note, this program set is a bit of a landmark for us here at BAPOM, as well. Two and a half years ago, if I'd have thought that one day I'd eventually have drawn up 200 of these f*ckers, well, I'd have probably just put a bullet in my head right then and there. Luckily, I didn't, and through the tremendous power of "simply plodding ahead, like some sort of idiot beast of burden," truly remarkable (well, at least "dauntingly impossible") things can be accomplished.

03/09/2003 - #199: willow (272KB)  
This fine Sabreteam creation is a rendition of Willow Springs, arguably one of the US's finest club circuits. Now, through the miracle of the Modern Electric Age, anyone can drive it - without the annoyance of actually being in California!
03/09/2003 - #198: gosspark (271KB)  
The sixth track from GPL old-timer Van Gossum, this one follows the same design ideas as the rest of his fine work: wide, modern-feeling track with plenty of run-off, all intended to optimize the on-line racing experience.
03/09/2003 - #197: beal (249KB)  
Another "real-life roads turned into a GPL track" circuit from Alan Goss, creator of the well-regarded Thornham track. This one's longer and faster, and similarly well-regarded!
03/09/2003 - #196: laguna95 (313KB)  
Another one I've been waiting a long time to see released, and well worth the wait! I did the program set last summer, and Frank, Eric, and the Sabreteam guys have done a bang-up job on the track. Let's hope Laguna '67 gets released soon, too!

You don't need to download this program set - it's included with the track.

03/09/2003 - #195: watkin48 (294KB)  
Beautiful, simply beautiful! And the track's not half bad, either. Seriously, Arthur Slabbaert commissioned me to do a cover for his phenominal Watkins Glen 1948 project over a year and a half ago, and the result of the endless back-and-forth between us is one of my favorite covers - certainly top 5 material. Which is appropriate, given how wonderful the track it's wrapped around happens to be!

You don't need to download this program set - it's included with the track.

11/22/2002 - #194: corby (263KB)  
Andrew "CorkScorpion" Gameson (the unreleased Reims66) and Mike Bennett (Waterloo, Road Ontario) have teamed up to produce a wonderful version of the fastest track in the UK, the Rockingham oval. Very nicely done, and one of the few ovals that doesn't have to be converted from N3/ICR2. More interesting than most ovals, too, as all four turns are different-feeling. Check it out!

You don't need to download this program set - it's included with the track.

11/21/2002 - #193: sandown (247KB)  
The not-quite-the-latest from our ol' bud MadCowie is Sandown, a real-life club circuit in Australia. Fun stuff!
11/19/2002 - #192: dessau (247KB)  
The newest track from master trackbuilder Andre Streu (Grenzland, Sachsenring, Halle, and Leipzig) is the Dessauer Rennstrecke, a real-life East German autobahn circuit used in the '50s. As you'd expect based on his previous releases, this one is absolutely top-notch!
11/18/2002 - #191: sviestad (250KB)  
The latest from the legendary MadCowie is a real-life Swedish club track. Maybe a little slow for F1, but a blast with F2/FD/etc. A fine track with some nice textures and uniformly high frame rates. Get it!
11/13/2002 - #190: doningtn (281KB)  
Bias (creator of Aintree) has recently released his version of Donington Park, which is arguably the most important British race track that isn't Silverstone, and given how some people feel about Silverstone...

In any event, it's an excellent track, and one that should be familiar to anyone who's played BTCC/TOCA or SCGT. Well worth your downloading effort!

11/10/2002 - #189: goli (260KB)  
The latest from James "Soul" Sowell (creator of the Thunderhill, Summit Point, and Jim Hall tracks for GPL), this one is noteworthy for being his first actual full release! (The rest are apparently still in beta.) Anyway, this track is based on a series of real-life roads in Hope Ranch, California (near Santa Barbara), and is quite a blast to drive - lots of hilly esses...
11/10/2002 - #188: oranpark (295KB)  
MadCowie's most realistic track to date is a spiffy version of Oran Park, a real-life club circuit in Australia. Fun place!
11/10/2002 - #187: lime_mc (477KB)  
Brent "Mr. Lime Rock" Adams recently released a third version of his track. This one features the 'mountain circuit' which was planned in 1957. While steps were taken, trees were chopped down, and so on, the actual paved track was never built. A pity, because it would've been an excellent track, on the level of the full Watkins Glen.

Brent knows a good thing when he sees it, so he commissioned BAPOM to produce the program set. For various reasons, there ended up being three different cover designs. Brent and his team went with the 'green' cover, and more power to 'em, but personally I still prefer the first cover (with the Ferrari) - so that's what you get (by default) if you download this set!

9/24/2002 - #186: gman (247KB)  
A new track from Bill Tilman, creator of Roebling Road. GingerMan is a real-life US club circuit, located sort of halfway between Chicago and Detroit. This particular GPL track has a weird extra-crunchy frame rate problem on the (apparently simple-looking) front straight, at least on my GF3/WinXP system - other people don't have this problem, so who can say. Other than that, it's pretty nice!
9/14/2002 - #185: sachsr67 (273KB)  
One of the absolute best GPL add-on tracks, without a doubt. A real-life East German street circuit used in the '50s and '60s, primarily for motorcycle races. Beautiful work from first-timer Alexander Müller and old-timer Andre Streu (creator of Grenzlandring, Halle-Saale Schleife and Leipzig). A must-have!
9/11/2002 - #184: ricard (331KB)  
The Circuit Paul Ricard was the home to many a French Grand Prix during the '70s and '80s. Now, Olivier Grand (creator of Montrevault) gives us the opportunity to pretend that the track was built three years earlier, just in time for the '67 season!

You'll note that this program set comes with two variations on the cover design. Arguably, the simpler version is more '60s-appropriate, coming from the no-nonsense Swiss school of design...but there's something about the impressionistic version that amuses me. Hell, I don't know - you decide!

9/7/2002 - #183: lydden (273KB)  
The not-quite-the-latest release from our old buddy MadCowie is Lydden Hill, a short hilly real-life club circuit in England. Similar in feel to the Brand Hatch Indy circuit, but easier and more fun!
9/7/2002 - #182: greenmon (241KB)  
Well, it took me long enough, but I finally got around to covering The Green Monster, an interesting fantasy oval by first-timer Jim Griffie.
8/21/2002 - #181: syracuse (287KB)  
Tormentor, who previously released the excellent Schleizer Dreieck track, is back in action with Circuito di Siracusa, aka Syracuse. It's a real-life road course in Sicily that was used for a couple of F1 races in the '60s. Lots of trees and rock walls. And high speed. Add in some original BAPOM artwork and mix well!
8/17/2002 - #180: funa (208KB)  
Here's a program set for the most recent release from Polar Blue 21, creator of the Tomioka and Mt. Myogi tracks. Unlike both of those, Funabashi was an actual real-life racetrack used (for something) back in the late '60s. The track is gone, and information about it on the web is almost as non-existent, but there you go...
8/11/2002 - #179: pau67 (245KB)  
Alain Bosco, creator of the excellent Road67 track, is back in the saddle again with his latest release, Pau. Pau is a street course in the south-west of France which was used by F1 up to the '50s, and later by F2 and F3000. In its GPL incarnation, the track is quite 'heavy', and will probably require turning down your graphics settings, or some such...
8/10/2002 - #178: oultonmc (281KB)  
The latest from MadCowie is modern-looking version of Oulton Park. Nice stuff, hilly with a good flow, right up there with Lime Rock and Diamante.
8/3/2002 - #177: roadont (255KB)  
And here's a program set for Mike Bennett's first track, the fantasy road course Road Ontario. Has a very nice flow to it, some pleasant hilliness, and no Rude Surprises, sort of like Road Atlanta in some regards. Good stuff, go check it out!
8/1/2002 - #176: waterloo (305KB)  
Mike Bennett, creator of the recent Road Ontario fantasy road course has just released his latest, Waterloo Regional Speedway. It's a largish (2.3 miles) tri-oval, that's sort of like a scaled-up version of Nazareth. It's not as steeply banked as Daytona/Talladega, which means it's somewhat more challenging to drive. Definitely funky, and worth a look-see!

You don't need to download this program set - it's included with the track.

7/31/2002 - #175: reims (269KB)  
Here's the long-awaited (as always, assuming you were awaiting it at all!) program set for the Dave and Pete Allam version of Reims. Note: this cover features original BAPOM art... well, semi-original, at any rate. This was my attempt to see if I could recreate the "Reims 1963" art from scratch. The answer is "no, not quite," but really, how else am I going to get better at this sort of thing!
7/23/2002 - #174: snake (315KB)  
Whew! Finally finished up the Strava's Slots collection, at least until he releases another track!
7/19/2002 - #173: rovex (245KB)  
Yet another of Strava's slot car tracks gets the BAPOM treatment - collect them all!
7/14/2002 - #172: gizmorng (303KB)  
A somewhat-bizarre track design from first-timer Charlie Williscroft (a.k.a. Chucky). Despite the doggy shape, the track drives quite nicely, like a shortish club-level track. Check it out!

BTW, it's "proclaims one wag," not "wog". Silly font with its nearly-identical o's and a's...

7/13/2002 - #171: clrmntc8 (258KB)  
Time to BAPOMify another one of Strava's excellent slot car tracks, Clermont County 1968.
7/12/2002 - #170: shutoko (315KB)  
The novel fantasy track from first-timer Teru, Shutoko C1 is patterened after the real-life Tokyo Metropolitan Expressway loop. Now you can show all those "midnight outlaw racer" kids in the Skyline's and the Supra's a thing or two with your 1967 F1 car of choice...

Note: an alternate cover can be found in the 'nite-bonuspack' collection.

7/12/2002 - #169: adelai02 (275KB)  
Finally got around to doing a program set for Jim Pearson's Adelaide 2002 Sprint Circuit. This is (obviously) a real-life Australian street course, similar to his previous Adelaide Grand Prix Circuit, but using the somewhat shorter course layout that is currently in use. Very pretty. And how many street circuits can boast having a 230kph sweeper?
7/2/2002 - #168: sen (264KB)  
Possibly even more amusing than Senzapatria, this version (called Senza) is the same track, but all distances have been halved (down to 3.5 miles) - but - the elevation changes remain the same, making it a very hilly, and considerably more challenging circuit. Lots of air...
7/2/2002 - #167: senza (238KB)  
A very entertaining fantasy track from the talented (and prolific!) MadCowie, Senzapatria is a hilly, 7-mile high-speed blast through some of the more mountainous regions of the cow-man's brain.
6/29/2002 - #166: rudskogn (239KB)  
The most recent from our old friend Mark Beckman is the Rudskogen Motorsenter, a real-life club track in Norway. Quite hilly for such a short little bugger (1.1m/1.7km), sort of like Le Mas du Clos. Probably better suited for the F2/F3 crowd.
6/29/2002 - #165: clrmntc7 (288KB)  
The latest (well, actually, I'm at least two tracks behind...) slot car track from Strava, Clermont County 1967, finally gets its BAPOM box-top!
6/23/2002 - #164: lausitzo (262KB)  
Martin Cooper recently re-released his Lausitzring track, with various graphic improvements. You should check it out, it's a very fun-to-drive tri-oval, and it's one of the few oval tracks explicitly designed for GPL, rather than converted over from NASCAR 3...
6/22/2002 - #163: myogi (246KB)  
Another Japanese fantasy track from Polar Blue 21, creator of the Tomioka circuit. This one is a recreation of a track found in a Japan-only (?) Sega arcade game "Initial D".
6/20/2002 - #162: logan (290KB)  
The fifth of Strava's slot car tracks is a monster of a track, the largest of them all (in scale distance). And now it comes with a Brabham!
6/15/2002 - #161: efexx (238KB)  
The fifth track from Van "the man" Gossum follows his standard design philosophy. It's a modern-feeling fantasy track, designed primarily for on-line racing.
6/15/2002 - #160: nazareth (290KB)  
Eric Bourgouin did the mips, Mark Beckman did the AI, and I did the program set... as for the track itself, who can say? In any event, it's a real-life 1-mile tri-oval in Pennsylvania, and it's a pretty good rendition of it. The bumpy corner entrances make it considerably trickier to drive than many ovals.

The cover is an edit of the real-life '87 Nazareth program - deleted two CART cars and all the text, drew in a '67 Lotus, added some text, and bam! a cover.

You don't need to download this program set - it's included with the track.

6/14/2002 - #159: strmbckr (243KB)  
Our good buddy Strava (of ThunderJet fame) has recently released the first four of a projected series of eight tracks. They are all fantasy tracks based on real-life slot car tracks he's had in his basement at various times. I think they're great, particularly for people who like to do off-line racing against the AI. The scenery is somewhat plain, but that just means A) a steady 36fps, and B) your attention remains focused on passing those damned AI drivers!
6/14/2002 - #158: bouton (284KB)  
Our good buddy Strava (of ThunderJet fame) has recently released the first four of a projected series of eight tracks. They are all fantasy tracks based on real-life slot car tracks he's had in his basement at various times. I think they're great, particularly for people who like to do off-line racing against the AI. The scenery is somewhat plain, but that just means A) a steady 36fps, and B) your attention remains focused on passing those damned AI drivers!
6/14/2002 - #157: artin (287KB)  
Our good buddy Strava (of ThunderJet fame) has recently released the first four of a projected series of eight tracks. They are all fantasy tracks based on real-life slot car tracks he's had in his basement at various times. I think they're great, particularly for people who like to do off-line racing against the AI. The scenery is somewhat plain, but that just means A) a steady 36fps, and B) your attention remains focused on passing those damned AI drivers!
6/14/2002 - #156: arlingtn (282KB)  
Our good buddy Strava (of ThunderJet fame) has recently released the first four of a projected series of eight tracks. They are all fantasy tracks based on real-life slot car tracks he's had in his basement at various times. I think they're great, particularly for people who like to do off-line racing against the AI. The scenery is somewhat plain, but that just means A) a steady 36fps, and B) your attention remains focused on passing those damned AI drivers!
6/10/2002 - #155: nivelles (244KB)  
The latest from Campalto creator Stefano Zampedri is real-life Belgian track Nivelles-Baulers. The track only hosted two F1 races (in 1972 and 1974), and was closed shortly thereafter. Be warned, at the moment this is one of the most fps-hungry tracks I've ever seen!

The cover...for various excellent reasons that really, nobody else could possibly care about, I've placed the race in 1967. Go figure. Still, it's hardly the first time. (The cover is a recreation of the 1961 Spa cover, for those who are interested in such matters.)

6/7/2002 - #154: virginia (261KB)  
The latest from our old "friend in the aether" Martin Smogbike is (thanks in part to Eric Bourgouin's prodding) a nicely-realistic version of a real-life American track, Virginia International Raceway. VIR was a shut down in 1974 (subsequently reopened in 2000), and while the F1 cars never drove there, it's still a appropriately '60s-feeling place to drive.

You don't need to download this program set - it comes with the track.

The rather plain 1-color program set design harkens back to the "sure wish we had more money" real-life VIR covers of the '60s, as shown on the PCP.

5/26/2002 - #153: tortuga (305KB)  
The long-awaited second track from Sopheve creator Ryk Penfold is a fictional tour-de-force on a Caribbean island. The track is a regular hoot to drive, full of interesting corners, hills, and assorted whatnot. And the scenery is most enjoyable! It sort of reminds me of Ridge Racer, in that your're driving around on a fun course in an exotic location. Anyway, check it out - it's great!

Regarding the cover: I swiped the design from a Maui tourism poster I'd seen, but of course this is a complete from-scratch re-execution of said design.

5/25/2002 - #152: lulsgate (255KB)  
Another new track from Martin Cooper (who likes to release his tracks a couple at a time), this one is a semi-real British airfield track that was used in 1950 for sportscar racing, or something. Records are sketchy, and it was only used twice, so who can say? In any event, this version has been scaled up from 2.1 to 3.1 miles in length, to better suit F1 cars. Hence, the 'semi-real' status. The fun is real enough, however!
5/25/2002 - #151: legends2 (231KB)  
A new fantasy track from Martin Cooper (of DaytonaMK fame), this is an 11km long, fairly complicated affair.

As for the cover design, sometimes less is more. Hopefully, this is one of those times.

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