Note: an alternate cover can be found in the 'nite-bonuspack'
Note that this is for the ancient David Noonan version, not the
newer, better version of the track ('brands67').
About half of the covers were done by Don Hodgdon (the modified versions of
real-life cover scans), and the other half were done by me (the ones with
the hideous early Photoshop experiments... "Bevel and Emboss" for god's sake!
Never use "Bevel and Emboss"!)
The map pages weren't necessarily very accurate. These days all maps are done using the
GPL Replay Analyzer, so the maps accurately reflect the in-game shape of
the track, as modeled by the trackmaker. Didn't have that tool back then, so these
maps were often put together using scans from magazines, or random images found
on the internet.
These progsets were primarily for the tracks converted from
ICR2/CART/N2/N3 by Dave Noonan's converters. The converters were a
for-sale thing back in the day, but at some point Dave released them
to the public domain. The (now-free) converters still require you to
have a purchased copy of the Papyrus game that supplies the track
(e.g. NASCAR Racing 3 or IndyCar Racing 2), and those things
aren't in the public domain, despite their advanced age. As
such, you can't directly download any of these tracks, at least not
from Reputable Websites.
Unless you're shooting for a TotalRank, you're not really missing
anything if you can't get these tracks. The ICR2 tracks are ugly,
and largely ill-suited for GPL cars. The NASCAR tracks are
predominately ovals. Many of the more interesting tracks from these
conversions have subsequently been built from scratch by various track
authors. (ex: Laguna Seca, MidOhio, Portland, Riverside, Sears Point,
Watkins Glen, and Indianapolis all have new, downloadable versions
Update 02/09/2009 - new map pages, now comes with a PDF.