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5/24/2002 - #150: Studebaker Parque (230KB) -

Sergio Loro has done a nice job with his first track, which is (as far as anybody can tell) the first real-life South American add-on track to be released. It's a short, flat club circuit in Argentina, probably better suited to the F2/F3 crowd, but it's pleasant, and it's got lots of those half-buried tires to hit... And check out the cool elevated pit-lane! Note: you don't need to download this program set, as it's already included with the track.

stude.jpg (40692 bytes)
5/17/2002 - #149: Stuntrak (221KB) -

Madcowie's newest, and most funtastic track yet is a recreation of the 'Hump Back' track from the ancient Stunt Car Racer (Geoff Crammond's initial claim to fame). If you aren't familiar with the game, you're driving around on an elevated board track with huge jumps and no guardrails! Add in the exceptional road-hugging capabilities of say, a 1967 F1 Lotus, and stand back!

stuntrak.jpg (42440 bytes)
5/8/2002 - #148: Vanring (216KB) -

Van "the Man" Gossum has put out his fourth track, the Vanring. Van's tracks are typically modern-feeling fantasy tracks (but realistic fantasy tracks) with plenty of run-off, lots of corner markers, relatively well-behaved corners (that don't suddenly go off-camber mid-turn!), and nice red-and-white curbing. And this one is no exception!

vanring.jpg (58635 bytes)
5/7/2002 - #147: Rock Island (253KB) -

Madcowie's up to his old tricks with another fun fantasy track. This one is a recreation of the Rock Island circuit from Viper Racing, and it's quite a different experience from last-year's Rock Island circuit (by Martin Cooper). Very hilly, and a dangerous lack of guardrails!

rockis.jpg (46352 bytes)
5/5/2002 - #146: IMS (265KB) -

It's "Indy month" here in the U.S. Exactly why they feel compelled to drag a single oval race into a month-long event is beyond me, but there you go. In any event, given that there might be some temporarily-heightened interest in this track, I thought I'd go back and bring our old IMS program up to current 'specs'. The map pages have been brought into line with our most recent releases, and the cover has been recreated from a much-nicer scan of a 1964 program. Oh, and there's a printable map, for all your map-scribbling needs...

Note: this single program set is recommended for use on the tracks indy, ims and indy67.

You can't download the track - you need a copy of Nascar 3 and Dave Noonan's convertor.

ims.jpg (35681 bytes)
5/5/2002 - #144: Lime Rock Park (258KB) -
    and

5/5/2002 - #145: Lime Rock Park (w./chicane) (261KB) -

Brent Adams and a cast of thousands () have put together two versions of Lime Rock Park, a real-life 1.3 mile road course in the U.S. Lots of custom texture work, and some uniquely-bumpy corners means the GPL 'realism bar' has been raised for all future track releases. An absolutely top-notch effort!

Note: you don't need to download either of these program sets, as they are already included in their respective track distributions. For those who are interested, the look  (and the horse) were swiped from the Laguna Seca '94 cover - the rest of the execution (including all the hand-lettering) is original work.

lime.jpg (48142 bytes) lrp.jpg (49107 bytes)
4/25/2002 - #143: Glen71 (262KB) -

The latest from our old friend Smogbike is a recreation of the modern Watkins Glen circuit, and not a gigantic oval of some sort! Anyway, it's the Glen, with the boot, and without the chicane, and it's a lot of fun! It's also the only example of this particular track configuration in any racing sim that I can think of. Though perhaps I'm not thinking hard enough...

glen71.jpg (54522 bytes)
4/23/2002 - #142: Montrevault (275KB) -

In the same general vein as Thornham, though a little less urban, comes Montrevault, a new track from Olivier Grand. It's a fantasy track laid out on real-life roads in the French village of Montrevault, and it's quite nice! Also, Olivier has just released version 2.0 of his track, which includes full race AI, and some other tweaks - get it! (Updated: 4/27/2002 - Typo on all three maps.)

montrevo.jpg (49050 bytes)
4/18/2002 - #141: Janakkala (239KB) -

Another massive Finnish semi-fantasy road course from Timo Nurmi, creator of Jokimaa. This one is a massive 12-mile, 100-turn blast through the woods of Finland, based on real-life roads. Definitely Colin McRae (okay, Tommi Mäkinen...) action! Note that, just for a change, I've put together a very 'graphic arts'-looking cover - a nice switch from the standard photo-based covers, at least to my eyes!

jnk.jpg (38170 bytes)
4/17/2002 - #140: Aintree (255KB) -

The first (?) track by 'Bias', who, judging by his ReadMe file, is a man of few words... Aintree is a real-life British circuit, and held the British Grand Prix 5 times from 1955 to 1962 - since then, it's been used for various club racing events, and god only knows what else. For those who are interested, the BAPOM cover on the right is a from-scratch recreation of the real-life 1958 cover, updated for our 1967-oriented needs. And no, I don't actually have any frickin' clue how many 1966 GPs were won on BP products.

aintree.jpg (33242 bytes)
4/13/2002 - #139: Branindy (283KB) -

The latest and greatest from Madcowie, who is, near as I can tell, the Fastest Track Creator Alive! I mean this is what, his 11th track this year? Anyway, this is his first real-life track, a recreation of the Brands Hatch 'Indy' circuit (which is the short version of the current-day Brands Hatch), and it's remarkably hilly for a British club track! Favorite touch: the RSC trucks up on the hill. Note: you don't need to download this program set, as it's already included with the track.

branindy.jpg (50365 bytes)
4/8/2002 - #138: Miloval (252KB) -

Oval fans! Stuart Thorp (with some help from Bubba Jones) has released his oval conversion of Bubba's Milano (aka, "the full Monza") track. This track features just the oval section of Milano, without those tricky turn-left-and-right bits... Note: you don't need to download this program set, as it's already included with the track.

miloval.jpg (36520 bytes)
4/1/2002 - #136: Salzburg 1974 (251KB) - and
4/1/2002 - #137: Salzburg 1976 (236KB) -

Ronnie Bresich (of Austria/Zeltweg fame) has just released a new Austrian track, the Salzburgring, which hosted F2 races during the '70s. The track is available in two versions: the 1974 version is the track in its easier 1969-1975 configuration, whereas the 1976 version has an added chicane (as in real life). Both versions are excellent, and you should try them both!

Note: you don't need to download either of these program sets, as they are already included in their respective track distributions. But since I've got your attention, let me just brag about how pleased I am with the '76 cover - drawn from scratch using Illustrator and then tweaked in Photoshop - a new technique for me.

salz74.jpg (62758 bytes) salz76.jpg (48349 bytes)
3/31/2002 - #135: RRV (205KB) -

The most recent track from Madcowie, Red Rock Valley Speedway, is another fine remake of a Gran Turismo track. It's also a complete blast to drive, in the same vein as Dragon and RidgeHill. If you enjoy a well-made fantasy track, then you should go check this one out!

Note that Red Rock Valley has nothing to do with the earlier Red Rock track, which was an escaped beta conversion of an old N2 track.

rrv.jpg (50309 bytes)
3/30/2002 - #134: GrandGT3 (251KB) -

This recent track from Madcowie (the most prolific track creator out there!) is a fine remake of the Grand Valley Speedway from the Gran Turismo series of Playstation games.

grandgt3.jpg (48803 bytes)
3/4/2002 - #133: Tomioka (244KB) -

Another long-time beta that's just gone final, Tomioka is a big (5+ miles), complicated (23 turns) Japanese fantasy track by first-timer "Polar Blue 21". Not my personal cup of tea, but a fine track nonetheless. As for the cover, hopefully I haven't made a mockery of the Japanese language. The Kanji is supposed to say "highest speed!" (which is, admittedly, a slightly odd thing to say, but not entirely out of character!)

tomioka.jpg (34643 bytes)
3/2/2002 - #132: Dragon (256KB) -

Dragon's Nest is an interesting fantasy track from first-timer Andrea "Squizzo" Pezzot. While the beta's been out for a while, I have a long-standing "don't download betas" policy, so I've only just seen the track for the first time now that it's gone final. I'd personally like to see a few more billboards or other track-side objects, as there's a certain 'sameness' to much of the track. Easy to forget where you are. Still, it's pretty fun to drive on. Sort of reminds me of a cross between, oh, say RidgeHill and Glacier, with a touch of Hilverstone thrown in for good measure. Big, fast and hilly, with a few tight corners to keep you paying attention.

dragon.jpg (34418 bytes)
2/24/2002 - #131: Falken (275KB) -

A new track from Martin Granberg (of Replay Analyzer fame) and Fredrik Nornemark (Castle Combe), this is a very short (1.2 mile / 1.8km) real-life track in Sweden. It's excellent!

falken.jpg (47195 bytes)
2/19/2002 - #130: Croftnew (258KB) -

Sabre Team's modern version of the Croft track, a real-life British road course.

croftnew.jpg (60169 bytes)
2/19/2002 - #129: Croftst (260KB) -

The Croft short track, also by Sabre Team. It's like Croft, only less so...

croftst.jpg (64175 bytes)
2/17/2002 - #128: Saargp (213KB) -

Saar. A German fantasy track. And that's about all I know about it.

saargp.jpg (24687 bytes)
2/16/2002 - #127: Edring (260KB) -

Another beta track, but this one's been in beta for so long (over a year) that one has to assume it's as 'final' as it's ever going to be. Mr. A. Witecki of Australia recently asked us to crank one out (so to speak), and recommends everyone download the track and drive it with an F2/FD car. So there!

P.S. Looks like the damned hippy design firm that got the East London contract got their hands on another one!

edring.jpg (70899 bytes)
2/15/2002 - #126: Zeltweg (260KB) -

Someone recently pointed out to me that there were more than simple texture changes between Ronnie Bresich's Austria and Zeltweg tracks. The newer Zeltweg has a somewhat different shape, more in-line with David Noonan's Osterreichring. Well, Zeltweg required new maps, and one thing led to another, yada yada yada...and the end result is just a simple click away!

zeltweg.jpg (38468 bytes)
2/15/2002 - #125: Blodbath (267KB) -

The latest release from smogbike, who sure does love his drafting, is Circuito Bloodbath, a fantasy 15-mile (!) oval. Pedal to the metal all the way!

bloodbath.jpg (50537 bytes)
2/12/2002 - #124: Pebble (256KB) -

Jim Turley (aka RoadHazard) has released a public beta of his Pebble Beach circuit, a real-life road course that hosted sports-car races in the 1950s. As such, it's fairly narrow and slow for a 1967 F1 car, but hey, if I can manage it, so can you!

Jim offers up a lot of background info on the track on his website, and it's an entertaining, recommended read. Note that this track is also a 'beta' (same deal as Jim, below), but other than being missing a few minor things (e.g. the newspaper pic) this track is done to my eyes! Also, despite what Jim says on his website, I think he did a bang-up job on the textures and scenery - the place looks stunning, as befits such a high-rent district!

pebble.jpg (38868 bytes)
2/12/2002 - #123: Jim (222KB) -

Mark Daniels (aka markBAR) has released a public beta of his latest and greatest, Jim's Club Circuit (aka Neuvil Club Circuit), a short, high-speed fantasy track. It is not to be confused with an earlier, unrelated Neuvil GP track he was working on (and has apparently withdrawn).

I know, I keep saying "I don't do betas!" - but I'll make an exception here, primarily because the track comes with a BAPOM program set already, and I'm just announcing its availability! Note: you don't need to download this program set, as it is already included in the track distribution.

That said, it's a very good track, with enjoyable 1-minute-flat(ish) laptimes. I prefer short tracks; you get to practice the turns more frequently! The track is pretty well finished, the 'beta' status primarily reflecting it's lack of a track installer, and some planned texture updates. But there's no reason to wait until then - grab it now!

jim.jpg (36041 bytes)
2/12/2002 - #122: Ridge (279KB) -

Bill Cooper and TopLoader recently released RidgeHill, and while it's taken us a good chunk of time to get around to it, well, better late than never. The track (fantasy) is a blast to drive - insanely fast , with huge corners. Some clever person described it as a Wipeout track for GPL, and that's as fair a description as any!

Note that my cover is done in (sort of) a period style, whereas their original cover pretends that it's a vintage GP being held in the current day. Given that there's nothing about the track that feels '60s-ish, TopLoader's original cover is arguably more appropriate. Personally, I'm driven by the newspaper page - since it's hard-coded to 1967, I date my covers in 1967 to match. In any event - even if you prefer the original cover for this track, you'll probably appreciate my map pages...

ridge.jpg (43674 bytes)
1/31/2002 - #121: Thornham (242KB) -

First-timer Alan Goss has just released an impressive 'semi-fantasy' track, Thornham Circuit. It's a high-speed romp around some actual roads in Greater Manchester, England, though the marshalls have thankfully cleared the streets of the regular commuter traffic!

thornham.jpg (48820 bytes)
1/27/2002 - #120: CCombe (264KB) -

A real-life British circuit (home to F3 and F5000 races back in the GPL era) by Michael Cotchin & Fredrik Nornemark.

ccombe.jpg (41327 bytes)
1/25/2002 - #119: Aldo (246KB) -

The most recent release from Jonathan Merry (maker of East London) is Aldo Scribante, another real-life track in South Africa. For my tastes, it's a little slow and 'fiddly' for the F1 cars, and presumably better suited to F2 or F3. Since Jonathan runs an F2 league, that's not particularly surprising!

aldo.jpg (41280 bytes)
1/25/2002 - #118: DaytonaMK (276KB) -

Been meaning to get around to this one for a while. My personal favorite of the three tracks that Martin Cooper and the guys over at Swift MK Racing released back in October 2001. If you haven't checked it out, it's a scaled-up version of a real-life carting track, and it's surprisingly fun. As a little bonus, this program set contains a fixed trees.mip file that fixes the white spots in the tree wall...

daymk.jpg (35427 bytes)
1/18/2002 - #117: Adelaide (266KB) -

Jim Pearson has created and released a stunning vision of what the Adelaide Grand Prix Circuit might have looked like in 1967.

adelaide.jpg (45917 bytes)
1/13/2002 - #116: Harewood (240KB) -

The latest (well, not quite...) from madcowie, maker of the "UK-US As One" circuit. This one's a real-life British hillclimb, with a GPL-dictated fantasy section connecting the two ends. It appears that it only works in Training Mode, though it's possible that someone (aka Mark Beckman) may have released an AI patch for this track, and I just haven't seen it. Don't know.

harewood.jpg (62725 bytes)
1/12/2002 - #115: Legion (240KB) -

The latest release from those cool dudes over at SabreTeam is Legion, an interesting fantasy track that combines at least one turn from each of the original 11 GPL tracks into a 13-mile über-circuit.

legion.jpg (56866 bytes)
1/6/2002 - #114: Leipzig (244KB) -

The most recent release from Andre Streu, maker of really cool historic German tracks the rest of us never knew existed! (Previous releases: Grenzlandring and Halle-Saale-Schleife) There's some really beautiful texture work in this one (love the buildings).

leipzig.jpg (46623 bytes)
1/6/2002 - #113: Liege (232KB) -

Another track trilogy - the third (and reportedly final) release from Belgian trackmeister Van Gossum (maker of GOSSUM and Cilce). By all accounts, this one is the best of the three. In keeping with his track-building philosophy, this is a fantasy track designed specifically for on-line racing, with a nice wide track surface and plenty of run-off. You can race it offline as well, thanks to the efforts of Mr. AI, Mark Beckman.

liege.jpg (49405 bytes)
1/4/2002 - #112: Kansas (236KB) -

The latest from everyone's favorite Australian crazy-man, Mark Beckman. (And if you don't believe me, check the Legends Central forums some time!) A real-life (now defunct) club-level road course in Garnett, Kansas.

kansas.jpg (37941 bytes)
1/3/2002 - #111: Panorama (222KB) -

Chris Kelly's long-awaited final release of his previously-available Bathurst track. The damnedest thing is that it's a real-life track that's more fantastic (in the "Jesus Christ, don't tell me they actually race on this thing!" sense) than most fantasy tracks!

panorama.jpg (39571 bytes)
11/10/2001 - #110: Ukus (271KB) -

A surprisingly well-done fantasy track by first-timer 'Madcowie', this is a fast, flowing track that's just plain fun to drive. In feel, it reminds me somewhat of a scaled-up version of Diamante, one of my all-time favorites.

ukus.jpg (41359 bytes)
10/28/2001 - #109: Stjovite (301KB) -

UPDATED 10/28/01 A beautifully well-done version of Le Circuit Mont-Tremblant, which is an interesting hilly real-life track in Quebec. It seems like a somewhat-more-forgiving version of Mosport, at least to my tastes.

stjovite.jpg (51543 bytes)
10/27/2001 - #108: Wildsr (218KB) -

The Wild South Raceway, a 'fantasy' track that bears a striking resemblance to a real-life circuit. (hint: it rhymes with 'Zolder')

Note: you don't need to download this program set, as it is already included in the track distribution. Though you might want to anyway, as this version has a fixed newspaper pic (see below) that isn't in the program set released with the track.

wildsr.jpg (37862 bytes)
Here's Something Different!

I recently completed an actual race (an exceedingly rare event), and noticed that the newspaper pics I've been distributing with the BAPOM programs aren't quite right - they didn't have the bottom shadow, and they weren't properly yellowed. You can imagine my embarassment! (Click on the before and after pics to see what I'm talking about.)

Anyway this file (3.6MB) contains updated newspaper pics for all 106 program sets that we've released prior to 10/27/2001 (up to and including East London). It's a minor thing, but that's all the more reason it should be done right!


Before

After
7/18/2001 - #97 - #107: FULL PROGRAM SETS for the 11 Original GPL Tracks:

These sets feature the original, real-life covers used in the 1967 F1 season (with the exception of Rouen, which is from 1968). The covers have been taken from scans of the originals, and reformatted, color corrected, cleaned up, and in some cases largely re-created from scratch.

The map pages on many of the original GPL tracks are fairly inaccurate (see Spa, Watkins, Monza), and of course all of these programs come with our particular brand of top-notch mapmaking 'foo'. Also, these program sets come with replacement newspaper pictures, reflecting the many enhancements that have been made to the cars since GPL's release three years ago.

Two Notes: Both Watkins Glen and the Nurburgring come with two covers, and you get to decide which one you want to use. The 'real' Watkins cover is the sidewards version, though I prefer the vertically reformatted version. The 'real' 1967 Nurburgring cover is that red-and-yellow thing, which I (personally) find garish and ugly. For my own purposes, I prefer the 'blue' cover, which is a real-life Nurburgring cover from 1970, modified for our purposes.

Hey, I'm a Lazy Bastard, and rather than download them individually, how about a single download that contains all 11 sets? (3MB)
Kyalami (229KB)

Mexico (205KB)

Monaco (300KB)

Monza (250KB)

Mosport (261KB)

Nurburg (370KB)

Rouen (283KB)
silver.jpg (36808 bytes)
Silver (244KB)
spa.jpg (42666 bytes)
Spa (270KB)
watglen.jpg (32462 bytes) watglen-side.jpg (29730 bytes)
Watglen (362KB)
zandvort.jpg (39080 bytes)
Zandvort (212KB)

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